Devlog Week 3-4: It's Banana Time!
Banana Time
In the context of the CC5408 course at the University of Chile, we have begun the development of our video game, tentatively titled "Banana Time" (subject to change).
The game consists of a 2D puzzle-platformer where players must solve various levels to reach a goal, overcoming impossible jumps, swift enemies, and the flow of time itself. Thanks to a tool that allows you to shoot bullets, it's possible to stop time in a specific area, where enemies and the environment freeze in place. Utilizing this ability is necessary to solve the puzzles.
Throughout the game, you will encounter various types of enemies and scenarios, where you'll need to use your gun and the surrounding environment wisely.
Our group, Monkey Bananas, consists of 4 members:
- Agustín Muñoz
- Joel Riquelme
- Juan Cid
- Matias Cabrera
We are students at the University of Chile, pursuing degrees in Computer Engineering and Electrical Engineering. To get to know us a bit better, our favorite games include Persona 5 Royal, Call of Duty, Minecraft, Terraria, and League of Legends.
Get Banana Time
Banana Time
Status | Prototype |
Authors | Hwanin, agustinMP01, JoelLdeA, Maty Cabrera |
Genre | Platformer, Puzzle |
Tags | 2D, Godot, Pixel Art |
More posts
- Devlog Week 15: Bananas Until The End, The Final Build!Dec 07, 2023
- Devlog Week 13-14: Don't Shoot Bananas!Nov 27, 2023
- Devlog Week 11-12: How to Banana!Nov 12, 2023
- Devlog Week 10: Second Build!Oct 23, 2023
- Devlog Week 8-9: Bananas can make damage!Oct 16, 2023
- Devlog Week 6-7: Stop Banana Time!Oct 01, 2023
- Devlog Week 5: First Build!Sep 08, 2023
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