Devlog Week 11-12: How to Banana!


Welcome back! This week, we bring you a new devlog about Banana Time. So far, we've achieved a showcase level to display all the current content, from platform movement to dangers and even the power to control time. We hope you liked our proposal.

Currently, we're working on level development. With this, we already have two tutorial levels.

Additionally, we've added a gun item that you must collect before being able to stop time.


In the future, we will continue incorporating levels that will put your mastery of movement and time to the test. We hope to make progress towards a game that is both fun and challenging.
Go monkey!

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